
ADVENTURE KIT
Inspired from a concept made by Valeria Kiseleva. you can checkout her amazing artwork here (]
https://www.artstation.com/kiseleva_valeria)
I wanted to practice my stylized modelling and texturing and this concept was best for it.
BIRDY MUSIC BOX
Inspired from an art made by Gorrionetas on instagram you can Checkout their awesome work here (https://www.instagram.com/gorrionetas/). I used the same music made by them in the animation. The music is also made by them. i have just animated and modelled it in 3d.
Modelled and rendered in Blender
Textured in Substance painter
SCI FI COZY CAFE
Inspired from concept made by Stefano Andrieri on Artstation. You can checkout his amazing artwork here (https://www.artstation.com/andrieristefano) . This is a low poly building asset which can be used in PC games and animations movies.
Modelled and Rendered in Blender
Textured in Substance painter
JING
Inspired from a concept made by Aliena Riu on Artstation. You can checkout her amazing artwork here (https://www.artstation.com/alienariu). Wanted to refine my character modelling so i made this young chinese girl.
Modelled and Render in Blender
Textured in Substance painter
Composition done in Photoshop
MIKA 9000 2ND generATION
Inspired from a blueprint that i got on Google images. This robot can be used as an action figure in games or can be used an animated movie like toy story.
Modelled in Maya 2023
Textured in Substance Painter
Rendered in Blender 3.5
Compositing in Photoshop CC
CLIVE
Inspired from a concept that i found on Pinterest. This character can be used in top down managerial games.
Modelled and Rendered in Blender 3.4
Textured in Substance painter 2019
Compositing in Photoshop
LILLITH THE ROCKSTAR
Inspired from a character made by Atachi on Deviant Art. You can check out his beautiful artwork here (https://www.deviantart.com/atachi00)
Character modelling practice.
Modelled in Blender
Textured in Substance painter
BABA YAGA CHEST
Inspired from a concept made by Maria Buneva on Artstation. You can checkout her beautiful artwork here (
https://www.artstation.com/mabune)
Can be used in a game having stylized Artstyle.
Modelled in Blender
Textured in Substance Painter
Rendered in Blender
Composition done in Photoshop
TIME MACHINE
Recreated my old Artwork of Dark series Time machine with a bit more detail and with animations.
Modelled in Maya
Texturing done in Photoshop and Substance Painter
Rendering and animations done in Blender
NEKO ASSETS
Inspired from a concept made by Olga Burnasheva on Artstation. You can check out her beautiful illustrations on this link (https://www.artstation.com/horminum). These assets can be used in game having cat as a main character.
Modelled in Blender and Maya
Textured in Substance painter
Textures made in Photoshop
Rendered in Blender
SENNHEISER HEADPHONES
Sennheiser Bluetooth Headphones Concept
Modelled in Maya 2020
Texture in Substance Painter 2019
Rendered in Blender
ODM GEAR
ODM from Attack on Titan
Modelled in Maya 2020
Textured in Substance Painter 2019
Rendered in Blender 2.9
MINING GUILD
Inspired from a concept made by Callum Dainty. You can check out his work here (https://www.artstation.com/callumdainty) . This Mining guild can be used in cutscenes of the game or as a device the player get in the course of the game.
Modelled in Maya 2018
Textured in Substance Painter 2019
Rendered in Blender 2.9
FOOD TRUCK
Inspired from a concept made by Etienne Beylot on Artstation. You can checkout his awesome artwork here (https://www.artstation.com/beylotetienne). Used this concept to improve my lighting and texturing.
Modelled and Rendered in Blender
Textured in Substance painter
Composition done in Photoshop

CHAMPION'S PRIDE Sword
Inspired from a concept made by Ben Rosado on Artstation. You can check out his beautiful artwork here (https://www.artstation.com/brosadocg). I made this model to practice my high poly and low poly modelling and to practice my texturing.

GIRLS ISOMETRIC ROOM
Inspired from a concept that I found on reddit. I wanted to practice cute artstyle in blender and texturing. This is a gamer girls room.

COLD DRINK GUN
Inspired from a concept made by IWSE Zhang on Artstation. You can check out his wonderful artwork here (https://www.artstation.com/iwse) very innovative concepts and a very talented artist. Tried to model this to practice my hard surface modelling and to push my limits in Substance 3d painter.

AnDROID GIRL
Inspired from a concept made by Valaria Ek on artstation. You can checkout his amazing work here https://www.artstation.com/valeriaek. I used this reference to practice my hard surface modelling and to explore myself more in Zbrush and Substance painter. To gain more XP in these 2 software.

MERCEDES BENZ AMG GT
Wanted to practice vehicle modelling in blender.

DATSUN 510
Modelled this car for our upcoming game.

Furniture modelling
Practice modelling furniture as realistic as possible.

G-STAR SHOES
Inspired from a concept made by Michael Brown which I found on Pinterest. Wanted to practice some product modelling to increase my knowledge in making more realistic textures and models.

COMMUNICATION DEVICE
Inspired from a concept made by Michael Brown which I found on Pinterest. Wanted to practice some product modelling to increase my knowledge in making more realistic textures and models.
OFFICE MAYHEM ChARACTERS
Some of the characters I made for Office Mayhem with Lotus Byte studios. I modeled the main protagonist, enemies and bosses
VOXEL CASTELS
Voxel castles I made for Lotus Byte studios for their game. It is going to be used in the game having destructive environment.

HYPERCASUAL CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
HYPERCASUAL GAME CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
LOW POLY SURVIVOR CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
SOLDIERS CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
INDIAN CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
CUTE ANIMAL CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
CARTOONISH 3D CHARACTERS
Some of the characters I made for Lotus Byte studios.
Modelled in Blender
Textured in Photoshop
































































































































































